Timing for animation /

A classic of animation education since it first published in 1981. Copies of Timing for Animation have been sitting dog-eared and spine-split on desks and workstations around the world, wherever animation is produced for more than 25 years. All you need to breathe life into your animation is at your...

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Bibliographic Details
Main Authors: Whitaker, Harold, 1920-2013 (Author), Halas, John, 1912-1995 (Author)
Other Authors: Sito, Tom, 1956- (Editor)
Format: Book
Language:English
Published: Oxford, UK ; Burlington, MA : Focal Press/Elsevier, 2009
Burlington, MA ; Abingdon, UK : Focal Pres, 2009
Edition:2nd ed
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100 1 |a Whitaker, Harold,  |d 1920-2013 
100 1 |a Whitaker, Harold,  |d 1920-2013,  |e author 
245 1 0 |a Timing for animation /  |c Harold Whitaker and John Halas ; updated by Tim Sito 
250 |a 2nd ed 
250 |a Second edition 
260 |a Oxford, UK ;  |a Burlington, MA :  |b Focal Press/Elsevier,  |c 2009 
264 1 |a Burlington, MA ;  |a Abingdon, UK :  |b Focal Pres,  |c 2009 
300 |a 1 online resource (174 pages) :  |b illustrations 
300 |a 1 online resource (xv, 157 pages) :  |b illustrations, facsimiles 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file 
500 |a Includes index 
504 |a Includes bibliographical references and index 
505 0 |a Introduction : general principles of timing -- The storyboard -- Responsibility of the director -- The basic unit of time in animation -- Timing for television vs. timing for feature films -- Slugging -- Bar sheets -- Timing for traditional animation : exposure charts or exposure sheets -- Timing for an overseas production -- Timing for a 2D digital production -- Timing for a 3D digital production -- Timing for an actor-based program (performance or motion capture) -- Animation and properties of matter -- Rotating objects -- Force transmitted through a flexible joint -- Force transmitted through jointed limbs -- Spacing of drawings : general remarks -- Spacing of drawings -- Timing a slow action -- Timing a fast action -- Getting into and out of holds -- Single frames or double frames? Ones or twos? -- How long to hold? -- Anticipation -- Follow through -- Overlapping action -- Timing an oscillating movement -- Timing to suggest weight and force : 1 -- Timing to suggest weight and force : 2 -- Timing to suggest weight and force : 3 -- Timing to suggest weight and force : 4 -- Timing to suggest force : repeat action -- Character reactions and 'takes' -- Timing to give a feeling of size -- The effects of friction, air resistance and wind -- Timing cycles : how long a repeat? -- Multiple character scenes -- Digital crowd scenes -- Effects animation : flames and smoke -- Water -- Rain -- Snow -- Explosions -- Digital effects -- Repeat movements of inanimate objects -- Timing a walk -- Types of walk -- Spacing of drawings in perspective animation -- Timing animals' movements -- Other quadrupeds -- Timing an animals gallop -- Bird flight -- Drybrush (speed lines) and motion blur -- Accentuating a movement -- Strobing -- Fast run cycles -- Characterization (acting) -- The use of timing to suggest mood -- Synchronizing animation to speech -- Lip-sync : 1 -- Lip-sync : 2 -- Lip sync : 3 -- Timing and music -- Traditional camera movements -- 3D camera moves -- Peg movements in traditional animation -- Peg movements in 3D animation -- Editing animation -- Editing for feature films -- Editing for television episodes -- Editing for children's programming -- Editing for internet downloads -- Games -- Conclusion 
520 |a A classic of animation education since it first published in 1981. Copies of Timing for Animation have been sitting dog-eared and spine-split on desks and workstations around the world, wherever animation is produced for more than 25 years. All you need to breathe life into your animation is at your fingertips. All the vital techniques employed by animators worldwide are explained using dozens of clear illustrations and simple, straightforward directions. Learn how animations should be arranged in relation to each other, how much space should be used and how long each drawing should be show 
546 |a English 
588 |a Description based on online resource; title from PDF title page (ebrary, viewed October 21, 2016) 
588 0 |a Print version record 
596 |a 22 
650 0 |a Animation (Cinematography)  |v Handbooks, manuals, etc 
650 0 |a Animation (Cinematography)  |x Technique 
650 0 |a Animation (Cinematography) 
650 0 |a Storyboards 
650 6 |a Animation (Cinéma) 
650 7 |a Animation (Cinematography)  |2 fast 
650 7 |a animations (visual works)  |2 aat 
700 1 |a Halas, John,  |d 1912-1995 
700 1 |a Halas, John,  |d 1912-1995,  |e author 
700 1 |a Sito, Tom,  |d 1956-  |e editor 
700 1 |a Sito, Tom,  |d 1956- 
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776 0 8 |i Print version:  |a Whitaker, Harold, 1920-  |t Timing for animation  |b 2nd ed.  |d Amsterdam ; Boston ; London : Elsevier/Focal Press, 2009  |z 9780240521602   |w (DLC) 2009926204  |w (OCoLC)373479148 
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