Procedural content generation for C++ game development : get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia Library /

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Bibliographic Details
Main Author: Green, Dale (Author)
Format: Book
Language:English
Published: Birmingham, UK : Packt Publishing, [2016]
Series:Community experience distilled
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Stanford University

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Call Number: ISIL:US-CST