Just enough game art : understanding how to plan and produce digital artwork for 2D games /

"Designed for game developers with little or no drawing ability or visual artists looking to become game artists, this course examines every aspect of game art as it applies to 2D image asset planning and development. It provides an extensive overview of the techniques used to produce digital i...

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Bibliographic Details
Other Authors: Smeal, Rex (Speaker)
Format: Unknown
Language:English
Published: [Place of publication not identified] : O'Reilly, 2016
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Stanford University

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Call Number: INTERNET RESOURCE